Most gamers (unless they have friends nearby with PSPs and copies of the game of their own) will play the most in Single-player Golf. Hot Shots Golf: Open Tee is the series' first entry on Sony's Playstation Portable, and the series holds up remarkably well in its transition from console to handheld gaming. Does a foray into the realm of portable gaming make the experience as shallow as a kiddy pool? Thankfully enough, the answer to that question is no. The Hot Shots Golf series is known for its accessible gameplay and surprising depth in each title. Putt and drive in the palms of your hands. Rest assured, the sequel will be reviewed- just not this week. The week of putting and driving continues with a look back at the very first Hot Shots Golf title for the PSP in Open Tee. It's just an exceptional title, and it marks the final adventure Capcom's Flagship studio would ever partake in- as it was disbanded recently. The Minish Cap may just be five dungeons long, but there's a lot of content to tinker around with. Fusing kinstones will open up blocked caverns, create new passages, unlock new treasure chests to open, and a myriad of other happenings. The big sidequest revolves around collecting and reuniting kinstone pieces with other people in the land of Hyrule. What follows is an adventure made up of five incredibly cleverly designed dungeons and a world taking Link from the heights of Mt. He meets up with Ezlo, a talking cap, in the Minish Woods that grants him the ability to shrink down to the mythical Minish (or Picori) people's size. Enter Link, a young boy poised for adventure. The evil Vaati has turned the Princess Zelda into stone, and now has his eyes set on taking over Hyrule. I had no problem achieving Level 99 with my main party because I didn't really have to grind which FF7 had and so did FFX (I never finished either of those for that reason by the way).Ĭap the fun off a great love story with a plot twist that set many fans to throw this title out and one of the best minigames off all time- Triple Triad, and you have my pick for my favorite Playstation Final Fantasy. Sure, you had to draw magic and some summons from enemies which bogged the game down if you didn't enjoy it, but I really enjoyed monsters leveling up with me. VIII is considered by many to be the black sheep of the PS1 Final Fantasy series. Final Fantasy VIII was released off the humongous success of Final Fantasy VII- a benchmark for the series. Regardless, the Super Nintendo and Playstation Final Fantasies are epitome of masterpieces. I very much did not enjoy Final Fantasy X, the online role-playing grind fest in Final Fantasy XI did not appeal to me in the least bit, and Final Fantasy XII left an odd taste in my mouth. I don't know, but ever since Square-Enix made the shift to the Playstation 2, Gamecube, Xbox generation of game consoles, the main line of Final Fantasy has faltered in quality.
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